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Thread: $ Looking for a developer who can tackle this TileMap Viewport+Tiled Map Loader bug $

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    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Exclamation $ Looking for a developer who can tackle this TileMap Viewport+Tiled Map Loader bug $

    As it says on the tin; I'm looking for someone who's quite proficient using these two extensions probably. But you may be able
    to crack it without prior use. I've been trying to fix this bug for over 3 months and I'm at my wits end. Happy to pay a budding developer to help this guy out.
    -------

    The issue: All the tiles...wobble. It's like they have some hidden level of parallax that makes them shoot further than active objects or anything else that's placed manually in the level. Clip below:

    https://vimeo.com/manage/videos/587279631

    I've tried checking everything that could be possibly making this happen.

    -I even tried isolating everything individually but it just seems to wobble anyway.
    -The lines of code definitely work though; I pasted the tilemap code into a new file and it worked perfectly.
    -I then tried copy and pasting everything into a new file until I found whatever disagrees with the tilemap events; but the game just
    ends up crashing every time I've tried this.


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    Happy to go through this in more detail if you need. Just also want to point out that this is a very large project. But I'm more than happy to help make sense of the messy code (it's not all bad..promise)

    ----

    Let me know your rate if you're interested!

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Zebedy's Avatar
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    Nevermind..... JUST FIXED IT! WOOOOOOOOOOOOOO!!

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