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Thread: Mac application exported are OK on Big Sur?

  1. #1
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleMac Export ModuleInstall Creator ProPatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Mac application exported are OK on Big Sur?

    Just wanted to check this before roll the update since Apple makes things harder to downgrade.
    Are there any problem for mac exported apps or xcode projects exported to be opened on Mac running Big Sur?

    Thanks

  2. #2
    Clicker Fusion 2.5Fusion 2.5 MacFusion 2.5+ DLCiOS Export ModuleMac Export Module
    Cobra's Avatar
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    I was able to export an iOS Xcode project no problems really, just had to replace the existing app icons in Xcode as it didn't have all the required sizes.
    I didn't have any luck with the Mac exporter and Xcode, so instead selected the build type Mac application and used App Wrapper 4 to codesign and sandbox my Mac game instead.
    Just made an update to my game this weekend and submitted them both and they were both approved by Apple. So still all good on this end.

  3. #3
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCiOS Export ModuleMac Export ModuleInstall Creator ProPatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Thanks Cobra,

  4. #4
    Clickteam Clickteam
    Fernando's Avatar
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    I tested several mac application on a DTK and so far no problem at all
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  5. #5
    Clicker Fusion 2.5Fusion 2.5 MacFusion 2.5+ DLCiOS Export ModuleMac Export Module
    Cobra's Avatar
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    Seeing Fernando here reminded me, for iOS games it wasn't that it didn't have all the required sizes, it was because Xcode gave me a "can't be transparent nor contain an alpha channel" error for the icons so I had to replace them with jpg images in Xcode.

  6. #6
    Clickteam Clickteam
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    Regards,


    Fernando Vivolo

    ... new things are coming ...

  7. #7
    Clicker Fusion 2.5Fusion 2.5 MacFusion 2.5+ DLCiOS Export ModuleMac Export Module
    Cobra's Avatar
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    Not quite it was this, even though my pngs didn't contain any transparencies Xcode kept giving me the same error that user had. Using jpgs seemed to satisfy Xcode though.

  8. #8
    Clickteam Clickteam
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    oh is teh same with different format, icons can not have transparency in iOS
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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