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Thread: Scale object during frame position

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    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleMac Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export Module
    Evilized79's Avatar
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    Scale object during frame position

    I am trying to make a small demo like the old shufflepuck cafe, an airhockey game but does anybody know how to make the puck scale smaller when it moves to the upper side of the frame? and backwards?

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    Clicker Fusion 2.5 (Steam)
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    Quote Originally Posted by Evilized79 View Post
    I am trying to make a small demo like the old shufflepuck cafe, an airhockey game but does anybody know how to make the puck scale smaller when it moves to the upper side of the frame? and backwards?
    Use the distance expression to calculate the scale or just do a simple Subtraction between the top frame and the y position of the object to calculate the scale of the object

    Hope this helps

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    Clicker Fusion 2.5Fusion 2.5+ DLC

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    comme ca?shuffle.mfa

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    @Evilized79: I also asked a similar question and a CTF administrator solved it for me, but to keep the size of the sensor accurate to the size of each single frame of the sprites. It's not quite the same, but you might need it.

    https://community.clickteam.com/threads/108462-How-to-make-an-object-always-the-same-pixel-size-as-another-relative-object

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