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Thread: Help with my game Please

  1. #11
    Clicker Fusion 2.5
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    Esbol's Avatar
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    150 is ok. But why are you such a mess? Can't rename the names of active objects? and group by categories: walls, floors, interactive objects, etc.
    Also paint this entire map in Photoshop, except for the interactive objects, and tidy it up. This is how you get confused.
    (google translate)

  2. #12
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    here is the mfa.
    use google to translate instructions in the mfa
    capture scene et sauve.mfa

  3. #13
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    i think that no interactive object should be incorporated in the decor

  4. #14
    Clicker Fusion 2.5Firefly 3D Module
    Porkchops's Avatar
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    Quote Originally Posted by Esbol View Post
    150 is ok. But why are you such a mess? Can't rename the names of active objects? and group by categories: walls, floors, interactive objects, etc.
    Also paint this entire map in Photoshop, except for the interactive objects, and tidy it up. This is how you get confused.
    (google translate)
    Good idea I am fairly new to this and I haven't done many big projects. Thanks for the advice though

  5. #15
    Clicker Fusion 2.5Firefly 3D Module
    Porkchops's Avatar
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    fredemumu, what is D:\clicksteam\ricky jones\image00x.bmp, says I need it and it was not on the mfa file

  6. #16
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    ok sorry, replace this by the target on your computeur, you can make for exemple a directory called "c:\imagefusion" and replace this line by "c:\imagefusion\image00x.bmp"

  7. #17
    Clicker Fusion 2.5Firefly 3D Module
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    yes but what is image00x.bmp

  8. #18
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    the final image

  9. #19
    Clicker Fusion 2.5Firefly 3D Module
    Porkchops's Avatar
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    I believe I found the problem, but i'm not sure what is causing it. When I run the frame the debugger thing shows that I have exactly 1000 objects. So I obviously was suspicious and tried to add more objects. The thing won't create the new objects, and the debugger still says 1000 objects. IS there a place that sets maximum amount? If so I believe that mine could be set for 1000 and need to change that. Does anybody know of something like this?

  10. #20
    Clicker Fusion 2.5Fusion 2.5+ DLC

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    you must check if ther is 100 object at the start or if this number is growing up very fast, it it's groxing up it's because the is an line when you always create an object . if ther is 100 objetc at the start you can change in the properties of the scene, in "runtime option"

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