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Thread: Clickteam Fusion 2.5 - Palette Swap Shader Finished 5/21/2021

  1. #1
    Clicker Fusion 2.5 (Steam)
    Warguy555's Avatar
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    Post Clickteam Fusion 2.5 - Palette Swap Shader Finished 5/21/2021

    Here's a google drive link to the "final" version of the palette swap shader that I wrote for CTF 2.5. Let me know if you have any trouble with it and I'll get right to fixing it asap.

    https://drive.google.com/file/d/1Ol0...ew?usp=sharing

  2. #2
    Clicker Fusion 2.5 (Steam)Fusion 2.5+ DLC (Steam)

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    I don't see any problems with it. You worked hard on it. I like how you code these conditions. I like it.

  3. #3
    Clicker

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    Thanks so much for this, it looks awesome.

  4. #4
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    NaitorStudios's Avatar
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    Nice shader, although I've seen a lot of these through years for Fusion...
    Switching the palette the way you do is similar to one I'm working on for a while with my Spritesheet shader.

    I have at least 5 palette shaders, some are use images for palettes, some uses color parameters to replace specific colors, try picking a color that is close enough on the palette, uses a simple gradient, LUTs, etc
    Still seems pretty compact, good work!

    I can port to DX11 if anyone is interested.

  5. #5
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    nivram's Avatar
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    Yes. That would be great if you ported this to DX11.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

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