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Thread: Window size is full screen in simulator, but not when running on device

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    Window size is full screen in simulator, but not when running on device

    Hi there,

    It's been a while since I've used Xcode and was wondering if there's a quick fix to my issue

    Window size: 320*694
    Display status line: off
    Screen orientation: Portrait
    Display: Fit outside

    Running game on the iPhone 12 simulator, the status bar is hidden and the window is full screen 9:19.5
    but if I run on device (iPhone 12) the status bar is visible and the game window is 9:16, with black bars on the top and bottom.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    I suspect this has something to do with deprecated UILaunchimages, and that lauch storyboards must be used instead.
    - Anyone who can explain to me how this is done in xcode?

    Thanks

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module

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    So I got it working by putting «=Main» in the empty ‘Launch Screen File’ box under General->App icons and launch images

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