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Thread: Physics Engine Object: Joint two objects using fixed ID

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    Physics Engine Object: Joint two objects using fixed ID

    If its possible please add joining of objects using fixedID
    currently there is only an object picker which makes it difficult to join instances of objects.

  2. #2
    Clicker Fusion 2.5 (Steam)
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    I 100000000% agree with this, as it's very hard to scope joint objects correctly

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