User Tag List

Results 1 to 8 of 8

Thread: Trying to optimize a frame in my game

  1. #1
    Clicker Fusion 2.5
    TheHandwovenBox's Avatar
    Join Date
    Mar 2018
    Location
    Kentucky, USA
    Posts
    91
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Trying to optimize a frame in my game

    Hello, I've recently released a fnaf fangame on gamejolt, and while I noticed slower performance in this frame compared to the rest of the game, it wasn't that noticeable for me. However, other users report more extreme differences. Would someone be willingly to help me try to optimize this section of the game? The rest runs smooth, and I'm not experienced with optimization? Any help would be much appreciated.

    If someone decides to help then I will supply them an mfa with the laggy frame and a normal frame to compare, I don't wanna post anything until then for obvious reasons.

  2. #2
    Clicker Fusion 2.5
    Del_Duio's Avatar
    Join Date
    Sep 2008
    Location
    Cygnus X-I
    Posts
    985
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    I can't really help test however have you tried disabling groups of events you don't need (or don't use often) on that particular frame? Like if you have a complicated inventory screen you don't need that constantly running in the background all the time for example.

    I'm definitely not an optimization pro but I've been able to reduce slowdown on some of my projects by doing this.

  3. #3
    Clicker Fusion 2.5
    Del_Duio's Avatar
    Join Date
    Sep 2008
    Location
    Cygnus X-I
    Posts
    985
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    OH! And sometimes if you have large actives with alpha channels it can slow things down a bit as well.

  4. #4
    Clicker Fusion 2.5
    TheHandwovenBox's Avatar
    Join Date
    Mar 2018
    Location
    Kentucky, USA
    Posts
    91
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Del_Duio View Post
    OH! And sometimes if you have large actives with alpha channels it can slow things down a bit as well.
    Alpha channels?

  5. #5
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleFirefly 3D ModuleInstall Creator Pro
    aenever's Avatar
    Join Date
    Jun 2013
    Posts
    1,699
    Mentioned
    34 Post(s)
    Tagged
    0 Thread(s)
    Have you tried running the profiler to see what's slowing your framerate down? I'd start there if you haven't tried it yet.

  6. #6
    Clicker Fusion 2.5Fusion 2.5 Mac
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    zip2kx's Avatar
    Join Date
    Jun 2015
    Posts
    898
    Mentioned
    18 Post(s)
    Tagged
    0 Thread(s)
    It's impossible to help you without actually seeing anything or hearing what's triggering the slow, but go read this thread on performance optimization .

    If it's frame specific it can be that the assets in that frame are heavy, you are generating objects at a more rapid pace or you are checking for certain actions too often.

  7. #7
    Clicker Fusion 2.5
    TheHandwovenBox's Avatar
    Join Date
    Mar 2018
    Location
    Kentucky, USA
    Posts
    91
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    Would you be willing to look at an mfa? I have one prepared.

  8. #8
    Clicker Fusion 2.5Fusion 2.5 Mac
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    zip2kx's Avatar
    Join Date
    Jun 2015
    Posts
    898
    Mentioned
    18 Post(s)
    Tagged
    0 Thread(s)
    Sure i can try, DM me the mfa

Similar Threads

  1. 2.5+ Optimize Events Strangeness
    By piscesdreams in forum Fusion 2.5
    Replies: 4
    Last Post: 13th August 2019, 01:06 AM
  2. Replies: 2
    Last Post: 12th May 2016, 07:19 PM
  3. How to optimize the active object
    By CG_action in forum Fusion 2.5
    Replies: 5
    Last Post: 8th November 2014, 04:00 PM
  4. My mfa is 322 mb! Please help me optimize!
    By Aloan in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 15th June 2010, 04:33 AM
  5. Trying to optimize a rotation shader
    By Pixelthief in forum Hardware Accelerated Runtime
    Replies: 11
    Last Post: 5th November 2009, 10:17 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •