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Thread: Build 293.10 - Release version

  1. #581
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
    Hyoct's Avatar
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    Love it! Thank you all for your hard work on the engine, we have an amazing community.

  2. #582
    Clicker Install Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
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    Running DirectX 11 applications with lot of fonts (or big fonts) from the editor should be a bit faster in this version.
    That's not 'a bit' ! Current update reduces about 60% loading time (2.5X faster) on my PC, make it much more fluent to debug under DX11.
    Thank you for your hard work.

  3. #583
    Clicker Fusion 2.5 (Steam)
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    @Yves Sorry for the mention, just wanted to note that the latest beta hasn't been pushed to steam yet
    Side note: the change log on steam discussions hasn't been updated since 293.8, not really important, but just wanted to point it out

  4. #584
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
    NaitorStudios's Avatar
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    @Linky I've received the update on Steam on the same day it was announced...

  5. #585
    Clicker Fusion 2.5 (Steam)
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    Weird, just now it pushed the update for me...
    Btw I have it set on beta ofc and even high priority

    Most be a steam's / network fault
    Anyways sorry for the false warning and thanks for the new update!

  6. #586
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    Why does the object shrink when you choose to stretch the screen in version 293.10? Is this a bug? I still made a mistake, but version 293.9 is normal...bbggg.png

  7. #587
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
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    I've done it myself, 3000=>900 OK

  8. #588
    Clickteam Clickteam

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    version 293.9 is normal...
    There is zero change in the Windows runtime in the build 293.10, or in the build routines (except for building DX11 fonts) compared to 293.9.

    Could it be a Windows screen scaling issue? IIRC this may happen after you run certain DX9 full screen apps with older builds of Fusion, for some reason Windows sets a registry key that says the CF 2.5 editor runtime supports. Check if there is a value for edrt.exe in HKEY_CURRENT_USER\SOFTWARE\Microsoft\Windows NT\CurrentVersion\AppCompatFlags\Layers. If so, delete it and retry.

    Explanation: in the latest builds when edrt.exe starts it checks if this value exists and if not, it deletes it when it quits. If you've installed an older version of Fusion (not sure how old...) and have run a DX9 full screen app with this version, then the key has probably been created, so edrt.exe won't touch it and Winodws will ignore the screen scaling settings when you now run an application.

  9. #589
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    wuxuechen's Avatar
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    OK, I will give it a try.

  10. #590
    Clicker Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleiOS Export ModuleInstall Creator Pro
    wuxuechen's Avatar
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    111.png It looks like stdrt.exe instead of edrt.exe. Do you want to delete it, too?

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