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Thread: Build 293.6 - Beta version

  1. #161
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    NaitorStudios's Avatar
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    There's a bug with Multiple Touch object where "A new touch on object has started" gives a "double click" on a string, I didn't tested on my device but it happens on Windows runtime.

  2. #162
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    Fernando's Avatar
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    Quote Originally Posted by NaitorStudios View Post
    Right, so a friend and me tested the 'bugs' I told about Android, also in iOS.
    So the samples are all messed up on iOS (not only on the first time it plays, wave sounds, depends on the file tho), checkboxes didn't showed any text (but I guess it was because of the size of it), the expressions for screen edges behaves the same, so I guess it was supposed to work like this.

    But, on Windows runtime if you manually resize it adjusting window size, the expressions for the edges of the frame and Test position reflect the change, which is odd, I was expecting this on mobile.
    And I noticed that resizing the frame area will make so the expressions and Test position adjust accordingly, but then this means mobile needs a way to get the visible edge of the screen that doesn't rely on the frame size.
    Cause "Fit inside and adjust window size" is something exclusive for it (honestly would be nice on Windows as well tho), so expressions to get the visible edges that consider the "adjust window size" part would help resizing the frame accordingly so Test Position wouldn't fail.

    Here's a video of the sound glitching out on iOS, please reduce your volume cause it will be loud and distorted lol

    https://www.youtube.com/watch?v=tXlupXVnx9A
    thanks for the example i will start check tomorrow
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #163
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    Quote Originally Posted by NaitorStudios View Post
    There's a bug with Multiple Touch object where "A new touch on object has started" gives a "double click" on a string, I didn't tested on my device but it happens on Windows runtime.
    post a small example for me to check
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  4. #164
    Clicker

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    Quote Originally Posted by Fernando View Post
    please set to 2048m and see if it works, if not the only thing that comes to my mind is to delete the .gradle folder inside your user folder, of course the first time will take more time to build since have to download all needed framework, libs, and plugins
    2048m means ?
    and from ?

  5. #165
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    Does child events has been changed? I have a lot of issues with child events not triggering correctly in this version, for example, this event trigger only one of both actions:

    Code:
    * NOT mask_spartan-foe animation Disappearing is playing
    + Enemy life of mask_spartan-foe <= 0
    + Pick one of mask_spartan-foe
    	 mask_spartan-foe : Set Flag 10 off
    	mask_spartan-foe : Change animation sequence to Disappearing
    
    	+ Killed by of mask_spartan-foe = 0
    		counters_all : Add 1 to medals_multikills
    		counters_all : Add 1 to medals_killingspree
    		counters_all : Add 1 to ct_frags
    
    		+ val_gamemode <> 16
    		  OR
    		+ val_gamemode = 16
    		+ zombie round of counters_all = 0
    		+ set_team = 2
    		  OR
    		+ val_gamemode = 16
    		+ zombie round of counters_all = 2
    		+ set_team = 2
    		  OR
    		+ val_gamemode = 16
    		+ zombie round of counters_all = 1
    		+ set_team = 1
    			counters_all : Add 10 to ct_xp
    			check-xp : Subtract 10 from Counter

  6. #166
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    Seems not to be related to this build as reverting to 293.5 or 293.1 doesn't change anything. (or the MFA is broken?)

    But if i let the child event with its OR it trigger only the last action of the list. If i remove the OR, it trigger both actions.

  7. #167
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    Dobermann's Avatar
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    I've fpound the issue, here is a MFA that reproduce it:

    Application 1.mfa

    Pressing SPACE BAR should add 1 to counter 2 and add 1 to Alterable Value O of Active 2.
    The add 1 to Alterable Value O of Active 2 action is ignored.

  8. #168
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    My bad, just figured out it was the normal behavior of OR when adding an object in the condition. As it scope for this particular object and ignore it if is not scoped in one of the OR. (case of my example)

    So i should use "OR (logical)" here to make the example to work.

    PS: why is the 'edit post' button still missing?

  9. #169
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    NaitorStudios's Avatar
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    Another bug on mobile: Set position of Layer causes touch/mouse input to be misaligned. I'm not sure if this also happens with set Scrolling.

  10. #170
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    Quote Originally Posted by pradeep View Post
    2048m means ?
    and from ?
    so far you should understand that values are megabyte of memory, you can get more information in gradle documentation https://docs.gradle.org/current/user...ing_jvm_memory
    Regards,


    Fernando Vivolo

    ... new things are coming ...

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