The build 293.8 is available as beta version in the Product Owner's Lounge forum and on Steam (on Steam you need to suscribe to beta tests in the BETA tab of the Fusion 2.5 properties, with the code x243TNkwZS1239)
PS / Android: if you use Google Play Games objects in your applications, please download the latest version for the build 293.7 from Clickstore and install it, as previous versions are not compatible.
Notes for previous beta version (build 293.7): Sorry for the delay for this version and for not releasing an intermediate release version, some unplanned fixes made it a bit complicated. So here is a new beta again. Some important new features in this version, you can now build Android AAB app bundles with expansion, which means they can be larger than 150 Mb, and a new action (Windows only for the moment) allows you to load all the animations of an object at runtime.
Notes for previous beta versions (build 293.6 and below): some important changes in the Android runtime in this build, Fernando made some documents to explain them, see below. For adaptative icons and storage changes, in theory most apps won't need changes (see change log first), but for InApp Purchases on Android you'll probably have to carefully check his document:
InApp Android changes: changes in purchase flow process.
Android storage changes: changes if you want to target Android 10 or want to use non public folders out of the app data storage folder.
Android adaptative icons: check if your app icon is still correctly displayed.
If any question or issue specific to this build, please post it here, thanks!
In case of problem you can reinstall any other version (no need to uninstall first, just reinstall the patch of the build you want to reinstall).
PS: the CF 2.5 patch updates all the installed exporters, as well as the 2.5+ DLC, you do not need to reinstall them.