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Thread: Build 293.10 - Release version

  1. #301
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    This isn't a big problem, but thought I'd mention it. When opening the Create Object dialog, the search-as-you-type field remembers the previous search term, but doesn't honour it. This is different to other dialogs (eg. create object in Frame Editor) which remember the term and also honour it.

    1. Create new object
    2. Type search term:



    3. Hit cancel
    4. Create a New Object again. Search term remains but no longer filters:


  2. #302
    Clicker Fusion 2.5 (Steam)
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    Lightbulb Folders inside other folders

    Ability to move folders inside other folders in "Workspace Toolbar" would be useful for better organization

    Something like this:
    Folders within folders.jpg

  3. #303
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export ModuleInstall Creator Pro
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    Quote Originally Posted by Linky View Post
    Ability to move folders inside other folders in "Workspace Toolbar" would be useful for better organization

    Something like this:
    Folders within folders.jpg
    +1 - I've been wanting nested folders for a long, long, long time.

  4. #304
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
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    Lightbulb A easy way to add flipping with negative scale without causing more problems

    Hmm if I remember well, one of the main reasons we can't flip objects using negative scale is because it breaks collision, right?
    If it just flip the image but keep the original collision mask, perhaps we could just have option to allow flipping, cause it wouldn't be a problem if the person was using embedded hitboxes.
    But, if it breaks collision entirely, perhaps a toggle to disable collision all together that would also enable negative scale for flipping could work, so people that use a paired object as hitbox wouldn't have any issues with it.

  5. #305
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    Quote Originally Posted by piscesdreams View Post
    +1 - I've been wanting nested folders for a long, long, long time.
    What do you mean? Fusion already has nested folders (I assumed nested folders just means putting folders inside folders inside folders, but I guess you mean something else? ).

  6. #306
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Oh, never mind. I misunderstood, and thought you were both talking about event folders (groups) and the new event Explorer. Sorry.

  7. #307
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleXNA Export ModuleInstall Creator Pro
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    piscesdreams's Avatar
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    Quote Originally Posted by Volnaiskra View Post
    Oh, never mind. I misunderstood, and thought you were both talking about event folders (groups) and the new event Explorer. Sorry.
    No worries. I'd love to see this for object organization, but would also love to see the ability to sort our Global/Alt Values and Strings - if nothing else, at least alphabetically. I assume this would cause conflicts when trying to refer to values/strings by index though.

  8. #308
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)

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    Quote Originally Posted by piscesdreams View Post
    +1 - I've been wanting nested folders for a long, long, long time.
    +1 too AND the abillity to move multiple objects in the same time. It's a pain to reorganize my objects after a few weeks working without putting each file in the good folder

  9. #309
    Clicker Fusion 2.5 (Steam)
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    Quote Originally Posted by haoujey View Post
    +1 too AND the abillity to move multiple objects in the same time. It's a pain to reorganize my objects after a few weeks working without putting each file in the good folder
    Hey, you can actually do it, select and drag multiple objects from file explorer to Frame's library toolbar
    Dragging multiple objects.gif

  10. #310
    Clicker Fusion 2.5 (Steam)
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    Quote Originally Posted by Linky View Post
    Sorry I meant "Frame editor" not "File explorer"

    Clickteam pls bring the edit button back...

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