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Thread: Joypad 2 Object - Xbox 360/One Controller - Sync With MMF not working

  1. #1
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleUnicode Add-on
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    Question Joypad 2 Object - Xbox 360/One Controller - Sync With MMF not working

    I┤ve been fooling around with different joypads and my fake SNES usb joypad works great with CLICKTEAM MOVEMENTS.
    My Xbox One Controller does not work any longer.
    Meaning: When i use a simple active object and add 8 direction movement - i can controll it easily without any line of code
    with my FAKE SNES CONTROLLER but i can not use the clickteam movement with my Xbox Joypad.
    I would have to write additional code lines to move up down left right.
    Anything I am missing here? Thank you!

  2. #2
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleUnicode Add-on
    iamjot's Avatar
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    UPDATE / EDIT
    I found out that (maybe only on some machines) my xbox one controller gets located as joystick 2!!! (joystick of player 2). So I guess there must be a workaround for this. I will keep you guys updated.

  3. #3
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleUniversal Windows Platform Export Module

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    As far as I know, there is no workaround for that specific issue. If you use events to move your object, you could set a value to LastActiveJoystick( "Joystick 2 object" ) one time and use that value whenever you need to specify which joystick is being used.

  4. #4
    Clicker Multimedia Fusion 2 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleUnicode Add-on
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    Thats a good idea and its what I┤m going to try! Thank you!

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