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Thread: Need help with active clipping through obstacles with platform movement object

  1. #1
    Clicker Fusion 2.5 (Steam)

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    Exclamation Need help with active clipping through obstacles with platform movement object

    It is for a game jam so I need a solution kinda quick.
    I'm not sure why this is happening, but it also seems to happen with the built-in clickteam platform.

    Here is my mfa file for the project, I hope you can help me:

    Lacro.mfa

    or in media fire with .mfa and .001 in a rar archive:

    https://www.mediafire.com/file/qcjs6...lacro.rar/file

  2. #2
    Clickteam Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleInstall Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    BartekB's Avatar
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    Check the hotspot (the origin of an image) of the player sprite. Between the Stopped & Walking animation, it varies in position causing the bug.
    You can change hotspots by clicking the eye icon under the "A" for writing text. You can change all hotspots currently visible in the frames list by holding alt while clicking on hotspot UI/buttons.

    I would also recommend using an invisible "hitbox" active which is just a rectangle. Using a sprite with animations that changes a lot will make objects clip into walls regardless of hotspots.
    - BartekB, a.k.a Uppernate
    Join the Click Converse Discord! - https://discord.gg/R3WuvF3mHr

  3. #3
    Clicker Fusion 2.5 (Steam)

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    Wow, hello Clickteam Master, it worked, thx a lot.
    TBH, I feel like this worked as incentive for to actually learn programming int the future.
    Thanks BartekB

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