User Tag List

Results 1 to 4 of 4

Thread: Adding Sounds Crash the HTML5 app on iOS Devices

  1. #1
    Clicker Fusion 2.5 (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)

    Join Date
    Sep 2021
    Posts
    1
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Adding Sounds Crash the HTML5 app on iOS Devices

    HELP:

    hey I need help with Clickteam Fusion 2.5. I’m quite new and learning bits and pieces, but am far from a good understanding of the software.

    I’ve made an app and have exported to html5 but whenever I add sound it stops working on most iOS devices and I get a screen that says ‘touch screen to continue’ when I upload it to my site. Any advice?

    If I remove the sounds it works, but if I add any sound files it just displays touch screens to continue.

    It happens no matter what sound format use - MP3, Wav, Ogg.

    Also I find that web links from the app don’t load when using iOS devices to load the html5 app.

    Both issues only are when I load the html5 app on my iPhones and iPad (although it works on my iPad Pro) and it works perfectly when tested on Android and PC devices.

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module

    Join Date
    Jun 2006
    Posts
    341
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I believe you're using the version 293.1, right?
    Check out this post: https://community.clickteam.com/threads/108610-iOS-wait-for-a-touch-still-not-working!

    Don't update to the new 293.6 beta version - it will not solve your problem for now if your sounds are looping. The iOS issue is solved for me by changing that js file.

  3. #3
    Clicker Fusion 2.5

    Join Date
    Jul 2006
    Posts
    111
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    I tried changing banks.js and application.js as described in that thread for my own HTML5 project.

    The sound actually works fine, but my issue is that Chrome and Safari stop registering taps after exactly 10 taps (using the multi touch object). FireFox allows more taps, but has a built-in delay between them so you cannot rapidly tap. If I remove all sound from the game, the tapping works fine.

    I have no option to opt into a beta, because I own Clickteam Fusion on Steam.

  4. #4
    Clickteam Clickteam

    Join Date
    Jun 2006
    Location
    France
    Posts
    14,288
    Mentioned
    279 Post(s)
    Tagged
    3 Thread(s)
    You can get the beta on Steam too. Select Fusion 2.5 in your Steam client, right click it, select Properties, and then select BETAS, select "beta tests" and enter the following code: x243TNkwZS1239

    It should automatically start downloading the latest beta. The current version is going to become the official update before the end of the week in theory anyway.

Similar Threads

  1. Sounds not playing on some Android devices
    By craigeatscrayons in forum Android Export Module 2.5
    Replies: 32
    Last Post: 29th February 2016, 12:59 AM
  2. Question about Tool Tip Object & adding Sounds
    By Jusfury in forum Fusion 2.5
    Replies: 3
    Last Post: 20th May 2014, 04:46 AM
  3. Problem adding Sounds from the Bonus CD
    By jbrown2177 in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 16th August 2012, 04:19 PM
  4. Adding music/sounds to my game
    By Gamemaker10 in forum The Games Factory 2 - Technical Support
    Replies: 6
    Last Post: 3rd September 2010, 08:30 PM
  5. Porblem with adding sounds
    By dkt in forum Multimedia Fusion 2 - Technical Support
    Replies: 6
    Last Post: 6th May 2009, 05:12 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •