I've done a little sniffing around but I'm not entirely certain which effects will work for the Android exporter. I saw some neat flashlight ones with the surface object, but it doesn't seem like that object supports the Android exporter. I've also seen a very basic technique with using a black gradient circle in a white box and changing its effect to "subtract". Will this work in Android?
I'm working on a board game adaptation (just imagine Clue, to save a long explanation) and was trying to find ways in which characters/obstacles/scenery would become invisible in rooms which you are not currently in. Line-of-sight mechanics would be neat but I don't think Android can do that. Even the fuzzy candlelight "bubble" around the characters is fine with me, but I just want to make sure that that sort of thing would translate to Android.