macOS Big Sur 11.6
XCODE 13.0 (13A233)
CLICKTEAM FUSION 293.1 (Professional)
I appear to be getting an error when trying to compile and run in my iOS game in either an emulator (iPhone 12) or real device which are both running iOS 14. During the build process it fails and complains of of the following -
“Unknown type name ‘ADBannerView’
“No type or protocol named ‘ADBannerViewDelegate”
I’m assuming that the issue is related to the newer builds of XCODE as I have an older Mac running macOS Mojave 10.14 and XCODE 10.1 (10B61) and the Clickteam Fusion compiles correctly without any errors for both emulators and devices.
To test things a little further I create a blank iOS app, change screen colour and added a single object (nothing else) and tried to compile via XCODE 13.0 and again during the build process the build failed with the same errors.
The last time I had a successful build on my newer macOS Big Sur was in August/September running XCODE 12.5.1 but since updating this issue has occurred.
Anyway I'm hoping you can take a look at this and see what can be done. If there is any additional information I can supply please let me know.