I have spent the holidays building this app to run over the web but it only loads on ios. On other platforms it hangs a quarter of the way through the preloader.
I thought maybe it was too big (16mb) so I saved one frame as its own html5 build (4mb) and but it still produces the same error. Has anyone encounted this kind of bug before?
Here's the one frame html5 build:
http://apps.spacekoala.com/agyoland/
Here's a link to the mfa of the one frame version:
https://drive.google.com/file/d/1-pG...ew?usp=sharing