
Originally Posted by
Xhadoe
Do you have View action point and View hot spot in each Object Editor's centered vertically and horizontally? Try that and see if it helps.
For objects that are only going to be touched by another object on one side, you can try experimenting which Action spot or View hot spot works best.
Have you tried toggling precision detection off and on? Anti-aliasing on or off per object?
Have you tried changing the randomness number and allowed directions of the object to bounce? Tried lowering the speed, gravity and such to get results you are happier with?
The pinball choice can be like a cat and decide how it wants to handle bounces and such weirdly. You could try the physics options as a separate build and see if that helps.