im trying to figure out how to make the enemies move away from each other while coming after the player so they dont overlap, because when they come for the player they move very close to themselves bumping into one another. i do have it set where if the enemies overlap then theyll move in the opposite direction, but it only works if they completely overlap (lines 793 - 812, dont worry about lines 814 - 833 theyre the same as the other but for the flying enemies). is there a way to make them move away from each other? if you select praying mantis and werewolf youll notice this more. i have all the enemies in blocks becauses its even worse when theyre in character because of so many open spots in their bodies. custom1.mfa