User Tag List

Page 1 of 3 1 2 3 LastLast
Results 1 to 10 of 21

Thread: [Request] 3D Card Shader

  1. #1
    Fusion 2.5 Developer

    Join Date
    Nov 2018
    Location
    Egypt
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    [Request] 3D Card Shader

    Hello

    Can someone make the 3d card shader effect please

    i need it like this shader in this video in min 10

    https://www.youtube.com/watch?v=UGTS...tupidButterfly

    it's made in clickteam but idk how so can some one help?

  2. #2
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
    NaitorStudios's Avatar
    Join Date
    May 2010
    Location
    Brazil
    Posts
    1,129
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    There's already shaders that can be used to achieve this effect.
    You can use shaders like Quad, QuadPlus, Skew, 3D Shader...
    It can also be done with OpenGL (set of extensions), Firefly, 3D Mesh, Sandy3D...

    The game isn't even out it it seems, so it's hard to know what they have used there, but I think it looks like actual 3D.

  3. #3
    Fusion 2.5 Developer

    Join Date
    Nov 2018
    Location
    Egypt
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    the owner said it's private shader so yeah it's hard to make it i think

  4. #4
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
    NaitorStudios's Avatar
    Join Date
    May 2010
    Location
    Brazil
    Posts
    1,129
    Mentioned
    9 Post(s)
    Tagged
    0 Thread(s)
    Well, then it depends if the game is running on DX9 or DX11, cause DX11 of Fusion doesn't support Vertex shaders, meaning it would be significantly harder to make a pixel shader that does this...

  5. #5
    Clicker Install Creator Pro
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)Firefly 3D Module (Steam)
    defisym's Avatar
    Join Date
    Jun 2017
    Location
    Asia
    Posts
    419
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    Another solution is making the object big enough for transformation, as fusion only draws in the rect of object.

  6. #6
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLC

    Join Date
    Jul 2008
    Location
    UK
    Posts
    1,490
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    It's an interesting problem...
    The problem with shaders like the Quad shader and Werbad's 3D shader is that they use the positions of the 4 corners as inputs, which means that you have to do some maths in CF2.5 to calculate those, and also that they can never be made perspective-corrective (since there's no depth information).

    For the kind of "3D Tilt" shader the OP wants, the inputs would just be the two angles - tilt up/down and tilt left/right (and possibly depth of field). In theory, I believe that ought to allow for a much simpler shader that is both faster and perspective-correct.
    I had a quick stab at it, but clearly my maths is a bit squiffy!



    It works nicely if you only tilt up/down OR left/right, but something goes very wrong when you do both together...

  7. #7
    Fusion 2.5 Developer

    Join Date
    Nov 2018
    Location
    Egypt
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    can you sent mfa file please

  8. #8
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleFirefly 3D ModuleInstall Creator Pro
    aenever's Avatar
    Join Date
    Jun 2013
    Posts
    1,652
    Mentioned
    34 Post(s)
    Tagged
    0 Thread(s)
    Wow, that 3D card turning is amazing.

  9. #9
    Fusion 2.5 Developer

    Join Date
    Nov 2018
    Location
    Egypt
    Posts
    9
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)
    yeah i hope he sent a mfa

  10. #10
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLC

    Join Date
    Jul 2008
    Location
    UK
    Posts
    1,490
    Mentioned
    16 Post(s)
    Tagged
    0 Thread(s)
    Like I said, it's broken, so I don't recommend anyone uses it...
    https://1drv.ms/u/s!Atq7cUIJ7uextCAo...wh_LJ?e=gDCJNL

    I'll post it here anyway though, just in case someone who's better than me at maths can see an easy fix.

Page 1 of 3 1 2 3 LastLast

Similar Threads

  1. [REQUEST] Sonic Fade Shader request
    By SHINGEN in forum Shader Development
    Replies: 5
    Last Post: 9th April 2020, 03:31 PM
  2. [REQUEST] 3D LUT Shader
    By TreyM in forum Shader Development
    Replies: 24
    Last Post: 21st September 2019, 05:04 PM
  3. [REQUEST] Some Shader Effects
    By Game_Master in forum Hardware Accelerated Runtime
    Replies: 3
    Last Post: 13th July 2009, 02:12 PM
  4. Pixel shader request.
    By Nifflas in forum Hardware Accelerated Runtime
    Replies: 5
    Last Post: 8th May 2008, 11:50 AM
  5. [Request] Card Extension
    By DizzyDoo in forum Extension Development
    Replies: 26
    Last Post: 7th February 2008, 03:02 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •