Arrive shortly? Exciting!
Bit late to the thread. From my experience pretty much everything works fine with proton on steam deck. My game made in ClickTeam is no exception. However i did see a weird performance issue where in game mode FPS would drop to 30 and then get limited to 30 for a while making the game quite unplayable. In the desktop mode the performance is much better for some reason. But i guess that's up to Valve to figure out.
Steamworks extension really should be updated to support not features like steam input, steam inventory, steam remote play and some others.
Hey I can comment on why Baba is You works.
It was developed in MMF2 (or some clickteam product) however was converted to C++ runtime using Chowdren: https://*******/chowdren/
Very interesting actually, if you were a professional planning to release across multiple platforms, you can use Windows only extensions and Chowdren will let them run across platforms! Though, I imagine, for a decently sized price tag
Sorry, I can't post URLs. But just Google Chowdren and you will find it
Chowdren doesn't work in Fusion 2.5 and never will tho.
And I one game that I've worked on was tested and seems to fully work on Stream Deck.
Quite disappointed in knowing this... Thought it could work.1. Fusion apps doesn't work with Steam DRM wrapper, no matter which mode is used. The wrapper will return a exe which is not runnable.
Might because of the complexities and the windows api the game relies. E.g., font embed, and might also because of I don’t have the hardware but tested in a manjaro VM.And I one game that I've worked on was tested and seems to fully work on Stream Deck.