I'm using Crossover to emulate a windows version of Clickteam on my M1 Mac, after @Cobra has suggested me a workaround to have a similar "Mac Editor" version of Clickteam. Basically simulating the emulation of the windows clickteam editor with Wine.
For small projects, it runs perfectly. On the other hand, when loading animations that previously ran perfectly smoothly on the official Mac Editor on my old computer and now slow and lagging and is impossible to work with.
I was wondering if anyone has tried doing this before, if it was on an M1 Mac or an Intel Mac. I'm still not sure if it's due to Crossover or if it's something in Clickteam that could be tackled with. Maybe copying some files from the old Mac Editor into the Windows version? Any suggestions on that from the Clickteam dev team?
Btw, fortunately, running it on Parallels works perfectly fine
Edit: An exported .exe ran through Crossover seems equally slow, if not slower than from running it inside Clickteam. I'm afraid it's a M1/Crossover problem. But I'm still open for feedback.