I am having trouble with a game that involves using a hide method to make things appear around you as you move like a limited vision area. I have it setup as a maze with a ton of walls. I want to show only the walls around the player but can't because they are all grouped together. Is there any way I can pick out the walls in a range around an active object or do I need to have every wall individual, because I can't do that with the free version.