
Originally Posted by
Warguy555
I don't quite know how to translate the conversion into Clickteam Fusion stuff. That's probably one of the main sources of trouble here. I noticed that snapping to half the width and height of the tile gets close, but leaves situations where the snapping isn't fully correct. For example, a 32x16 tile is snapped to (XMouse/16*16, YMouse/8*8). That makes the tile end up in the correct position sometimes, but it can end up in between isometric tiles and isn't properly aligned to the grid. Is there a way I correct what I currently have so it could be used?