What I would like more than anything else is more than 30k objects. Even if fixed values are 16bit, that still leaves us with 30k more objects we could add (and backgrounds don't really need to have a fixed value as there's no way to address them at runtime anyway).
What sort of game are you making where you've hit 30k objects and wish more than anything that you could have more (and have the performance to spare)?
I'm not saying it's not possible, but I can't imagine it myself, so I'm just curious.
Lighting alone would take out quite a much of the budget.
Especially on large levels.
sounds very unoptimized to me :/
I finally had some free hours to take a first look at this new Beta version.
It's very cool to play around with these new UI and dark mode features - that's all brilliant.