User Tag List

Results 1 to 7 of 7

Thread: WATER EFFECT for MMF2.5 made with Lens Object

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    VBEinc's Avatar
    Join Date
    Oct 2015
    Posts
    685
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)

    WATER EFFECT for MMF2.5 made with Lens Object

    So, I was searching for a water effect object like MMF2.0 had. However, I wanted something like it for MMF2.5DEV.
    I made my own and it is using the LENS OBJECT. Honestly mine is horrible versus the WATER SURFACE OBJECT for MMF2.0.
    So here it is!



    Link to .mfa: https://drive.google.com/file/d/1I3l...ew?usp=sharing

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    VBEinc's Avatar
    Join Date
    Oct 2015
    Posts
    685
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    This little example can be modified easily to create heat from a campfire or road as well. Water flow is simply Always Y-2 of the lens objects created.
    There is a bunch of other little tid bits like rrandom loops. Simple to modify to your liking. Have fun!

  3. #3
    Clicker Fusion 2.5

    Join Date
    Aug 2014
    Posts
    27
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    That looks very nice , i wonder if i should add that to my not animated water. Project is heavy.

  4. #4
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    VBEinc's Avatar
    Join Date
    Oct 2015
    Posts
    685
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by hapsi View Post
    That looks very nice , i wonder if i should add that to my not animated water. Project is heavy.
    I will say this about numerous lens objects. For some reason the bigger the lens object the more lag it puts on the system. The smaller, no issues at all. This might break your project.

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    VBEinc's Avatar
    Join Date
    Oct 2015
    Posts
    685
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    I actually had a much nicer looking one where the water ripple got bigger and faded away, but as it got larger the program slowed to almost a crawl. This is on a latop that can play GTA5 so.... Fusion life!

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    VBEinc's Avatar
    Join Date
    Oct 2015
    Posts
    685
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    Here is a pouring effect added. This would be beautiful for a waterfall. Simple use the blue ( Invisible ) water drops to push the player for a river.

  7. #7
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    VBEinc's Avatar
    Join Date
    Oct 2015
    Posts
    685
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    Original link now has the pour effect now too!

Similar Threads

  1. Replies: 2
    Last Post: 28th August 2015, 05:13 PM
  2. How to make a lens effect?
    By darkmanx_429 in forum Fusion 2.5
    Replies: 0
    Last Post: 1st November 2014, 09:01 PM
  3. How to use Lens Effect with Direct X
    By Warmachine in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 22nd January 2014, 05:26 PM
  4. Lua/MMF2 Water Effect
    By UltimateWalrus in forum File Archive
    Replies: 105
    Last Post: 30th December 2006, 06:11 PM
  5. MMF2 + lens object=Horrible slowdown :(
    By Blizna in forum Multimedia Fusion 2 - Technical Support
    Replies: 37
    Last Post: 15th September 2006, 11:27 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •