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Thread: admob causing my app to crash

  1. #11
    Clicker Fusion 2.5 Developer
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  2. #12
    Clickteam Clickteam
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    I have no crash in your APK, or at least this is what is reported through the log, but I got failed to load ad, which may imply some error in the AdMob settings or implementation in AdMob dashboard?

    Another error, you are building with API 29 and target 31, at the moment of the creation of API 29 there were no API 31 device, so max Target is always the API build.

    ------------

    And forgot to ask are you using latest fusion version beta or which one you are using?
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  3. #13
    Clicker Fusion 2.5 Developer
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    @Fernando yeah ive never used admob and i just followed a tutorial on youtube. for me it keeps crashing so i have no idea whats causing it to crash on both my phone and virtual console. yes im building it on api 29, my minimum is 5.0 and maximum is 12.0 (my phone is api 31 so thats what i usually keep my max). im using 293.10 none beta

  4. #14
    Clickteam Clickteam
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    i recommend updating to latest beta, then you can set build 32 and target 31 as min 5.0
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    Fernando Vivolo

    ... new things are coming ...

  5. #15
    Clicker Fusion 2.5 Developer
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    @Fernando thank you! it finally opened for me! but as for the ads, do you know how to make them appear? the video i watched is a bit outdated and the example file in fusion kinda confuses me

  6. #16
    Clickteam Clickteam
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    The example from help-->Examples--> AdMob folder are the one to use
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  7. #17
    Clicker Fusion 2.5 Developer
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    @Fernando ok so this is how i did it, so i have a global value "Ad Value" that tracks each time you die in game, so once you died 3 times then itll activate a group and the ad will show up. then after the player returns from the ad itll reset the global value. https://www.mediafire.com/view/bii0x.../a122.png/file do you think thisll work?

  8. #18
    Clickteam Clickteam
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    Why you destroy the interstitial on error ad? or on return from ad?, this should be done when leaving frame. User does close the interstitial
    Regards,


    Fernando Vivolo

    ... new things are coming ...

  9. #19
    Clicker Fusion 2.5 Developer
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    @Fernando so something like this? https://mega.nz/file/O58FxIJT#v2Hns3...fQREg0XCmYsDCE

  10. #20
    Clicker Fusion 2.5 Developer
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    @Fernando ok so i changed it up a bit so instead of activating a group itll just activate when the global value is equal to 3 while the admob is set at the start of frame. once the value is equal to three then itll display the ad. i tested it on my phone and nothing happened so im not sure if i did it wrong or it takes like a week for the ads to start showing. what changes should i make? also - do i get rid of line 146 entirely? https://www.mediafire.com/view/zug3n...yuigh.png/file

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