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Thread: ENDLESS GAME Example - Only 7 lines of code

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    VBEinc's Avatar
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    I may end up adding all the planets in our solar system to this .mfa as an example of how big this can grow. We shall see. Feel free to help if you want.

  2. #12
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    VBEinc's Avatar
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    SO much for this just being an Example of an Endless Game. LOL

    I added a few more planets, a Computer Tracking Display with on Screen Trackers for Each Planet and the moon.

    I updated the .RAR again. Here is the Link again: https://drive.google.com/file/d/1ZKo...ew?usp=sharing

    Here is the Video.


  3. #13
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    VBEinc's Avatar
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    I forgot to mention the Planets ORBIT around the Sun, so the Location Changes for each planet as you play. Hence the Trackers!

  4. #14
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    Okay, Last video for awhile. lol

    I added Moving clouds to earth and a shadow cover for earth that tracks and rotates with the sun / earth


  5. #15
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    WELL, THE TITLE OF THIS POST SAYS " ONLY 7 LINES OF CODE ". We are far past that now. However, the basic concept and how this example works is still 7 lines of code.

  6. #16
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    I lied...

    Added the ability to beam down to a planet.

    This is the last Video for a bit.


  7. #17
    Clicker Fusion 2.5 (Steam)
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    Cool example. Is this the new No Man's Sky but in 2D then?

  8. #18
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    Quote Originally Posted by Linky View Post
    Cool example. Is this the new No Man's Sky but in 2D then?
    I wish I could figure a way to make Fusion do everything NO MAN'S SKY can do. Unfortunately, I think Unreal 5 Owns that! LOL

  9. #19
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
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    I added the Transporter effect and the game goes from TOP DOWN VIEW to SIDE VIEW ( PLATFORM ) Movement.
    Thinking about implementing and endless environment for earth too. Although, I will have to figure something out using the list object to track all the objects on each Planet.
    Although honestly, that just seems ridiculous as even MINECRAFT's larger then Earth Map to me is honestly too big for a game.
    As of now though, I was thinking a ZELDA like movement from area to area. Basically Somewhat small screens with HD Graphics that blend into each other as you pass one from screen to the next.

    Anyway, Video Sample so far!


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