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Thread: Swinging on the rope

  1. #1
    Clicker Fusion 2.5 (Steam)

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    Swinging on the rope

    I need some help guys, I have been looking for examples and only I have found one, but the Rope and Chain physics engine cannot be seperated. Also looked around the forum for other examples, only to find even old ones from 2000s and 2010s.

    The idea of this should be player swinging back and forth and press the button to jump.


    Rope.png

  2. #2
    Clicker Fusion 2.5 (Steam)

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    Bumping this.

  3. #3
    Clicker Fusion 2.5 (Steam)

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    I also tired using action spot on every animation frame and set the X and Y position of it, which looks nice and kinda crusty. All I want the smooth movement.

  4. #4
    Clicker Fusion 2.5 (Steam)

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    Hope if anyone could make one examples of how the swinging work...

  5. #5
    Clicker Fusion 2.5Fusion 2.5 Mac
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    zip2kx's Avatar
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    google "clickteam swinging" there are a lot of old threads and examples.

  6. #6
    Clicker Fusion 2.5 (Steam)

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    I've tried to google them but only find a few results and most of them having nothing to do with clickteam. One of which I found one example, but rope and Chain physics engine cannot be seperated while setting two of them.

    One I found them but others have nothing to do with PMO.

  7. #7
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
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    Did you include "clickteam" in the Google search?

  8. #8
    Clicker Fusion 2.5 (Steam)

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    Yes, as I mentioned above I've tried to include "Clickteam" in the google search, and found a few of examples and some stuff that have either have nothing to do with clickteam or just nothing PMO related.

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