User Tag List

Page 2 of 2 FirstFirst 1 2
Results 11 to 12 of 12

Thread: Looping Animation (walk cycle) not working

  1. #11
    Clicker Fusion 2.5 (Steam)Fusion 2.5+ DLC (Steam)

    Join Date
    Oct 2018
    Posts
    8
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by Finni_roverfield View Post
    I would however not feel too easy if i just took the game and ran without a thanks, so would it be okay if i gave you and @spellsword0 a Shoutout in the Credits if the game ever gets finished
    I didn't really do anything and my assumption was wrong anyway, but I wouldn't mind if you felt you needed to. As Linky said though, it was a simple issue, and there will likely be many more in the future. It'd be a pain to credit every random person who tries to help you solve something, but helping is what we're here for, no real credit needed.

  2. #12
    Clicker Fusion 2.5Fusion 2.5+ DLCAndroid Export Module

    Join Date
    Jan 2018
    Posts
    568
    Mentioned
    6 Post(s)
    Tagged
    0 Thread(s)
    you should check "vertical sync" in runtime option

Page 2 of 2 FirstFirst 1 2

Similar Threads

  1. Replies: 8
    Last Post: 22nd November 2019, 08:56 PM
  2. [$50] 2D Sprite Animator needed for Walk/Run cycle (2x8 Frames)
    By Blinn in forum Paid Design & Development Requests
    Replies: 4
    Last Post: 7th April 2016, 08:19 AM
  3. Animation doesn't cycle through all frames, just 2
    By Camdouglas in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 20th October 2012, 11:02 PM
  4. Trigonometric walk cycle
    By ELCGames in forum Multimedia Fusion 2 - Technical Support
    Replies: 7
    Last Post: 30th April 2011, 06:48 PM
  5. Mugs Animation does not walk
    By Tony_SanFilippo in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 26th May 2010, 07:15 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •