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Thread: Castlevania Chronicles II : Simon's Quest

  1. #11
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export Module

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    nice work dude

    i'm always interested to see how well fusion can replicate the classics.

    let's hope konami don't hit you with a cease-and-desist

  2. #12
    Clicker Fusion 2.5Android Export Module
    Warmachine's Avatar
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    Hahaha, fingers crossed!
    Thanks dude!

  3. #13
    Clicker Fusion 2.5Android Export Module
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    12/18/22 update:

    Bugfixes;
    - Pause system fixed, added "normal" pausing with start button presses. Previously it worked by pressing start, then having to press "B".
    - Boundaries fixed. Previously a few frames had a missing "wall" that would cause an infinite fall loop/death.
    - Simon animations; the bottom "tails" of Simon's armor did not animate at all with the character. These have been updated to show full movement with the Player.
    - Animation/NPC softlocks; at times, interaction with NPC's would cause animations to freeze or infinitely loop and cause a softlock. All good now.
    - "Classicvania Stairs"; implemented the stairs system that is reminiscent of classic Castlevania games. Originally they were coded to default to holding up to get on/come off of stairs.
    - Keyboard/Gamepad detection; previously the game was only configured for Gamepads. Keyboard support has been added and detection of a gamepad or keyboard depending on what is being used has been implemented.

    To-do list;

    - Implement day/night cycle; currently the game gets darker as you progress, but i need to set up the previous areas to show the day/night when you return later in the game.
    - Bad ending; Create the FMV for the bad ending, play test already implemented "bad ending" final boss fight sequence vs "good ending".
    - Edit FMV's; new game FMV has a typo and needs to be rendered again. The good ending has static text that displays and is not very easy to read. Scrolling and upscaled text needs to be applied. Add "credits" FMV.

    I'll be sending out a public demo as well in the next day or so. I'll keep you guys posted!

    - Matt

  4. #14
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)iOS Export Module (Steam)
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    Nice, glad to see you are still working on it, good luck and keep it up!

  5. #15
    Clicker Fusion 2.5Android Export Module
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    Thanks buddy! And will do!!

  6. #16
    Clicker Fusion 2.5Android Export Module
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    Just a quick update;
    The game and OST will be released by either this Friday or Saturday. I'll post up a link when I have it available.

  7. #17
    Clicker Fusion 2.5Android Export Module
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  8. #18
    Clicker Fusion 2.5Android Export Module
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    The game is getting some MASSIVE draw!!!
    Up to over 100k views on the trailer that released last friday!

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