User Tag List

Page 2 of 4 FirstFirst 1 2 3 4 LastLast
Results 11 to 20 of 40

Thread: Isometric Tank Engine (Real Movement) collide problem

  1. #11
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export Module
    VBEinc's Avatar
    Join Date
    Oct 2015
    Posts
    735
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    Looks Awesome so far. Nice work!

  2. #12
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    warlords's Avatar
    Join Date
    Oct 2011
    Location
    Denmark
    Posts
    716
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)


    my friend thinks there was too little contrast in the picture, so now more contrast and shadows on the background picture.

    False shadows on tank and turret

  3. #13
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
    Volnaiskra's Avatar
    Join Date
    Jan 2014
    Location
    www.sprykegame.com
    Posts
    3,090
    Mentioned
    133 Post(s)
    Tagged
    0 Thread(s)
    The graphics are shaping up nicely. Maybe the shadows look a bit too square though. Softer edges and/or rounder corners might help.

    By the way, maybe you've fixed it, but in your previous video, there was a bug with the flocking. At about 0:55, 4 tanks come out, but one of them goes inside another one, and for the rest of the video, they behave like 3 tanks instead of 4.

  4. #14
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    warlords's Avatar
    Join Date
    Oct 2011
    Location
    Denmark
    Posts
    716
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Yes you are right. They sometimes overlap depending on where you click with the mouse. I've tried everything and nothing seems to work quite right. But I can live with it as a start...

    I don't think I can save the first code it split apart in the slightest.

    But if you dare to do it, I want a group of tanks that run without overlapping each other.

  5. #15
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    warlords's Avatar
    Join Date
    Oct 2011
    Location
    Denmark
    Posts
    716
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)


    I have made a top view tank example where the tanks do not overlap. But here you have to click many times with the mouse if you want to bring all the tanks with you. Some will be stuck somewhere until you click near the object to free it.

    right now when it should stand still it will slide sideways until it overlaps. If you get the iso tank to not keep up when it wears out!

  6. #16
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    warlords's Avatar
    Join Date
    Oct 2011
    Location
    Denmark
    Posts
    716
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)


    Here is the last version, everything spins so far...but many clicks to get there.

  7. #17
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    warlords's Avatar
    Join Date
    Oct 2011
    Location
    Denmark
    Posts
    716
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    I don't use the flocker anymore. Try the movement yourself at : DEMO: https://megajava.dk/games/tank/index.html

  8. #18
    Forum Moderator

    Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleXNA Export ModuleInstall Creator Pro
    nivram's Avatar
    Join Date
    Jul 2006
    Location
    Bandon, Oregon
    Posts
    6,837
    Mentioned
    12 Post(s)
    Tagged
    0 Thread(s)
    Quote Originally Posted by warlords View Post
    I don't use the flocker anymore. Try the movement yourself at : DEMO: https://megajava.dk/games/tank/index.html
    The website is blocked by Malwarebytes as being unsafe.

    Marv
    ​458 TGF to CTF 2.5+ Examples and games
    http://www.castles-of-britain.com/mmf2examples.htm

  9. #19
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    warlords's Avatar
    Join Date
    Oct 2011
    Location
    Denmark
    Posts
    716
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    Site is Blacklisted
    by McAfee

  10. #20
    Clicker Multimedia Fusion 2 DeveloperSWF Export Module
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)
    warlords's Avatar
    Join Date
    Oct 2011
    Location
    Denmark
    Posts
    716
    Mentioned
    1 Post(s)
    Tagged
    0 Thread(s)
    If you try this link https://sitecheck.sucuri.net/results/megajava.dk

    some of my mfa files they doesn't like ...

Page 2 of 4 FirstFirst 1 2 3 4 LastLast

Similar Threads

  1. Isometric Engine Help Please
    By ZeoliteGod in forum Fusion 2.5
    Replies: 2
    Last Post: 27th March 2020, 11:28 PM
  2. Ultimate How-To: Real 3D Isometric Movement
    By JimJam in forum File Archive
    Replies: 5
    Last Post: 31st January 2013, 04:12 PM
  3. Isometric engine
    By DanielH in forum File Archive
    Replies: 7
    Last Post: 7th October 2011, 01:39 AM
  4. Custom Iso Movement Jump/Collide Problem
    By Kid_Roleplay in forum File Archive
    Replies: 8
    Last Post: 21st March 2010, 01:19 PM
  5. Problem with Movement Engine
    By Gerblegod7 in forum File Archive
    Replies: 3
    Last Post: 29th January 2007, 07:49 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •