Looks Awesome so far. Nice work!
Looks Awesome so far. Nice work!
my friend thinks there was too little contrast in the picture, so now more contrast and shadows on the background picture.
False shadows on tank and turret
The graphics are shaping up nicely. Maybe the shadows look a bit too square though. Softer edges and/or rounder corners might help.
By the way, maybe you've fixed it, but in your previous video, there was a bug with the flocking. At about 0:55, 4 tanks come out, but one of them goes inside another one, and for the rest of the video, they behave like 3 tanks instead of 4.
Yes you are right. They sometimes overlap depending on where you click with the mouse. I've tried everything and nothing seems to work quite right. But I can live with it as a start...
I don't think I can save the first code it split apart in the slightest.
But if you dare to do it, I want a group of tanks that run without overlapping each other.
I have made a top view tank example where the tanks do not overlap. But here you have to click many times with the mouse if you want to bring all the tanks with you. Some will be stuck somewhere until you click near the object to free it.
right now when it should stand still it will slide sideways until it overlaps. If you get the iso tank to not keep up when it wears out!
Here is the last version, everything spins so far...but many clicks to get there.
I don't use the flocker anymore. Try the movement yourself at : DEMO: https://megajava.dk/games/tank/index.html
458 TGF to CTF 2.5+ Examples and games
http://www.castles-of-britain.com/mmf2examples.htm
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some of my mfa files they doesn't like ...