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Thread: Printing a sprite's coords on screen (like a debug)

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    Printing a sprite's coords on screen (like a debug)

    Hello there,

    I'm having real trouble cracking F2.5 and just can't get on board with it.

    If I have a basic player that has 8-way movement, how can I print to the top of the screen something like, "Player x Pos: " ...and then that coord, so I can debug and undertsand what i'm doing.

    Many thanks.


    Noob

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    What do you mean by "cracking"?

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    I think by "cracking", he meant "figuring out".

    MMF2.5's debugger will show your X,Y coordinates. If you must see it on screen, you could do something like this:
    Attached files Attached files

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