It's not finished, optimized or ported to DX11 yet, but just thought I'd show off my progress so far, since I know a few people have been waiting for a shader like this, and there are some others who like tinkering with shaders...
Download: https://1drv.ms/u/s!Atq7cUIJ7uextFeh...5y2G4?e=2EPfES
Not sure why there are visual artifacts at the edges...