Hi there. These are the limits:
Code:
Fusion 2.5 Free Limitations
- you cannot load more than 1 application in the editor
- each application cannot contain more than 3 frames
- each frame cannot contain more than 100 backdrop objects and 30 other objects
- each frame cannot contain more than 150 events
- global events are disabled, as well as object behaviors
- the number of object types in this version is very limited
- you cannot install other type of objects with the extension manager
- you cannot export images with the picture editor
- you cannot export or replace sound samples or music files with the Data Element editor
I suspect what you've done is either too many frames in your game, or, clone the bricks, rather than duplicate. A duplicate is a non-unique copy of the object which will retain the properties of the original object at edit time (for example if you added a new coloured animation to it, all of the duplicates would also have this new animation). An object can have as many duplicate copies as you wish (up to 30,000).
A clone is a new copy of the object, which can be edited separately from the original. If you had cloned your bricks, each brick would count as a new object and this could easily hit your limit.