I am able to use the Android object to successfully read gamepad input but cannot do the same with the Android Game Controller object. So if I have multiple gamepads (which is supposed to be supported by the Android Game Controller object), I cannot read their KeyCodes/button presses independently.
There doesn't appear to be any way to test for the device ID in the Android object, and I think the Android Game Controller objects expect specific controllers since it is not reading any input whatsoever from my gamepads.
Is it possible to get the game controller device ID with the standard Android Objects? Or to have the Android Game Controller extension support more controllers? Appreciate any help.