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Thread: Build 294.14 - Release version

  1. #1
    Clickteam Clickteam

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    Build 294.14 - Release version

    Hello,

    The build 294.14 is available in the Product Owner's Lounge forum

    Change log

    For the ones who didn't see it yet, here is a document that highlights the new features of the build 294.

    If any question or issue specific to this build, please post it here, thanks!

    In case of problem you can reinstall any other version (no need to uninstall first, just reinstall the patch of the build you want to reinstall).

    PS: the CF 2.5 patch updates all the installed exporters, as well as the 2.5+ DLC, you do not need to reinstall them.

    Thanks!

  2. #2
    Clicker

    Fusion 2.5 DeveloperFusion 2.5+ DLCFirefly 3D Module
    Tek's Avatar
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    There is a small but annoying issue with the global Event List Editor that I recently encountered. When you open or close a group inside the global Event List Editor and then save, Fusion will not save the open/closed state of the group(s). For example if you close a group in the global Event List Editor, save, and load, the group will be open again.

    This problem does not happen with the global Event Editor, only with the global Event List Editor. Fusion can properly save the open/closed state of groups in the global Event List Editor *only if* one of any of the following things is done before saving:

    *Switch to the global Event Editor.

    *Switch to either the normal Event Editor or the normal Event List Editor of a frame.

    The same issue also exists for the behavior Event List Editor. This issue does not seem to be present for the normal Event List Editor.

  3. #3
    Clicker Fusion 2.5 (Steam)

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    Cheers! First update in this year!
    I hope there will really be fewer crashes
    By the way, is there any way to make slightly more sound channels?

  4. #4
    Clicker

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    Quote Originally Posted by ButterMun View Post
    Cheers! First update in this year!
    I hope there will really be fewer crashes
    By the way, is there any way to make slightly more sound channels?
    #1, i use it for over hundred hours per week - i havent seen ANY crashes. if they are happening for you. look at your system. - or provide actual information regarding the crash???
    #2, what do you need more sound channels for?

  5. #5
    Clicker Fusion 2.5 (Steam)

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    Quote Originally Posted by danjo View Post
    #1, i use it for over hundred hours per week - i havent seen ANY crashes. if they are happening for you. look at your system. - or provide actual information regarding the crash???
    Bro, I already wrote about my crashes on this forum and attached a video how it happens

    Quote Originally Posted by danjo View Post
    #2, what do you need more sound channels for?
    I don’t have enough audio channels, as I have too many sounds of shots, explosions, damage, etc. Sometimes sounds cut off

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    Clicker Fusion 2.5 DeveloperHTML5 Export Module

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    Wow a lot faster opening and closing. I'm impressed. Good job Clickteam!!!

  7. #7
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)iOS Export Module (Steam)
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    Quote Originally Posted by ButterMun View Post
    I hope there will really be fewer crashes
    Me too! I have been getting crashes all the time when working in Fusion lately, I mainly use the list editor all time moving, copying and pasting A/C/Es (general event manipulation) and it just crashes so frequently and very randomly, but something I noticed is that mostly it involved something with comments in one way or another, so hopefully this update makes crashes happen less frequently than before

  8. #8
    Clicker

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    Quote Originally Posted by ButterMun View Post
    Bro, I already wrote about my crashes on this forum and attached a video how it happens



    I don’t have enough audio channels, as I have too many sounds of shots, explosions, damage, etc. Sometimes sounds cut off
    <- err what? you are not using the software properly.

  9. #9
    Clickteam Clickteam

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    Quote Originally Posted by Linky View Post
    I noticed is that mostly it involved something with comments in one way or another, so hopefully this update makes crashes happen less frequently than before
    In theory this one should be fixed, even if I didn't understand very well how this could happen. Fingers crossed.

  10. #10
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
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    Thanks for the update guys! Much appreciated.

    Is there perhaps a way to add in a future update that Grid Setup could be saved with a project?

    I'm currently working on a tiled based game with specific grid setup, and when I load another project and try to move stuff around with Snap to Grid in the frame editor I have to re-configure the grid per project back and forth.

    Thanks

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