Hello, I am using the DebugObject for my game since it seemed to crash on a specific frame.
The program has worked before, it was originally 800x460 in size but I just recently took it and remastered it by making every object in the whole application 2 times bigger with all positions doubled and such.
Now after that it seems the application just keeps crashing with an error code:
Screenshot 2023-01-24 233519.png
If you can't see the image it says:
DebugObject - crash caught
*** Crash occured in the MMF2 program at address 05xD80177 ***
A thread running code inside mmf2d3d11.dll was denied access to write to address 0x00000000.
Thank you so much