Can someone explain to me how I would go about coding a seamless auto scroll? In my example, I would like to assign my active object (an image of clouds) to a background layer and have them scroll and loop in the background. It is merely for an effect purpose.
What I have been doing is giving a pinball movement to the active object in the direction I want it to go in and then making a 2nd active object that is a duplicate of the first also giving it the same movement pattern.
I then just add an always function to create endless duplicates that meet at the action point of the first object. I then assign another timer condition to destroy the duplicates after a set number of seconds to avoid endless duplications. I added a fade to the 2nd duplicate upon destroy so it looks seamless.
Just curious is there an alternate way to have seamless auto scroll?