Here's an example of an issue i can't fix, using Move Safely 2 object.
I want to use the same engine for all characters, but when when one of the characters jump, the others will fall from their platform.
I think that the issue happens because the event lose the scoping for the platforms or something like that.
Just press UP arrow on my example and you'll see the problem.
Thank you for your help!
I've finally fixed the issue myself by using child events... (the solution was so simple!)