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Thread: DirectX 9 display scaling bug

  1. #1
    Clicker Fusion 2.5 Developer
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    DirectX 9 display scaling bug

    Hello, since the bug box isn't working I'm posting here. When "Resize display to fill window size" is enabled, display size isn't scaled correctly even when the resolution is suitable for integer scaling.
    The issue only happens in DirectX 9 mode. DirectX 11 mode appears to scale properly without artifacts.

    Example MFA:
    screensizeissue.mfa
    Artifacts in DX9 mode at 2X:
    scaledx9.png
    No artifacts in DX11 mode at 2X:
    scaled3d11.png

    This was reported back in 2016 and is still an issue. Original thread:
    https://community.clickteam.com/threads/98543-Game-doesn-t-properly-fill-window-size-when-full-screen

    Please look into fixing this, thanks for your time.

    EDIT: Related https://community.clickteam.com/threads/82240-BUG-Pixel-perfect-scaling-does-not-work-in-DirectX-9

  2. #2
    Forum Moderator Fusion 2.5 MacFusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleFirefly 3D ModuleInstall Creator Pro
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    NaitorStudios's Avatar
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    I have made this workaround.
    Attached files Attached files

  3. #3
    Clicker Fusion 2.5 Developer
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    Will have a look, appreciate it.

    It does seem to work, thank you for the workaround. I hope Clickteam figures it out on the runtime's side, seems like an extra pixel is added with each multiplication?

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