I do have the paid Dev version right now.
To give example of my problem.
If I load the provided Faulty Flap game and run the frame then it seems smooth.
If I create an active object inside the frame with an assigned Circular Movement then run the frame then this active objext seems to move smoothly too.
But when I create a new frame in the same project and made a similar object with similar movement then it is not smooth? Why is that? How should I create my movement? I think this is my only problem and I can use Clickteam Fusion 2.5 with no problem.