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Thread: Build 295.7 - Beta version

  1. #201
    Clickteam Clickteam

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    Quote Originally Posted by fnkycoldmadeanr View Post
    Optimise events option doesn't respect action order for global values.
    It was a different issue, an extremely rare bug, not related to global values.

    Quote Originally Posted by fnkycoldmadeanr View Post
    Also did you see this forum post? Is it possible/simple to add mipmap support for DX11 it would make a lot of shaders look much better. I've always wondered why fusions bloom/blur shaders don't look as good as bloom/blur shaders in other game engines.
    Yes I saw it, it's now in the list, I didn't take a look yet.

  2. #202
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
    GKProduction's Avatar
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    Exclamation Event editor bug - Folder selection

    I found a bug in the event editor. You can select a folder if it is highlighted in the object selection and if you then press OK button or Enter:
    Снимок экрана 2023-09-10.png

    How to do this: https://youtu.be/RDFw9txK7m0

    Perhaps the bug also works in other places where such a window is called.

  3. #203
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)iOS Export Module (Steam)Firefly 3D Module (Steam)
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    Lightbulb Folders in Event List Editor

    speaking of folders, if easily achievable, it would be very nice to also have them in the list editor, no need to have a way to create them there, just view them in the object selection area.

  4. #204
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
    GKProduction's Avatar
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    Exclamation Crash during MFA opening

    In fact, this problem appeared in previous builds of Fusion. When I try to open one of my mfas, Fusion crashes while opening. But, if I enable compatibility mode for Windows 7 in mmf2u.exe properties, there will be no crash.

    Unfortunately, this is all the information I can provide. I have nothing more to describe, only if I could provide the mfa file itself.

    UPD:
    This is an error log from Event Viewer:
    Code:
    Log name: Application
    Source: Application Error
    Date: 09/11/2023 16:46:57
    Event code: 1000
    Task category:(100)
    Level: Error
    Keywords:Classic
    User: N/A
    Description:
    Faulting Application Name: mmf2u.exe, Version: 3.0.295.7, Timestamp: 0x64f5ef62
    Faulting module name: ntdll.dll, version: 10.0.22000.2360, timestamp: 0xb0361fd9
    Exception code: 0xc0000005
    Error offset: 0x00046f6c
    Fail process ID: 0x248
    Faulty application launch time: 0x01d9e4b5db924c78
    Faulting application path: C:\Program Files (x86)\Steam\steamapps\common\Clickteam Fusion 2.5\mmf2u.exe
    Path of the failed module: C:\Windows\SYSTEM32\ntdll.dll
    Report ID: 84e3765b-2156-4f23-86f7-08f45ceddb77
    Full name of the failing package:
    Application code associated with the failing package:
    Xml events:
    <Event xmlns="http://schemas.microsoft.com/win/2004/08/events/event">
       <System>
         <Provider Name="Application Error" />
         <EventID Qualifiers="0">1000</EventID>
         <Version>0</Version>
         <Level>2</Level>
         <Task>100</Task>
         <Opcode>0</Opcode>
         <Keywords>0x80000000000000</Keywords>
         <TimeCreated SystemTime="2023-09-11T13:46:57.2960538Z" />
         <EventRecordID>118237</EventRecordID>
         <Correlation />
         <Execution ProcessID="1996" ThreadID="0" />
         <Channel>Application</Channel>
         <Security />
       </System>
       <EventData>
         <Data>mmf2u.exe</Data>
         <Data>3.0.295.7</Data>
         <Data>64f5ef62</Data>
         <Data>ntdll.dll</Data>
         <Data>10.0.22000.2360</Data>
         <Data>b0361fd9</Data>
         <Data>c0000005</Data>
         <Data>00046f6c</Data>
         <Data>248</Data>
         <Data>01d9e4b5db924c78</Data>
         <Data>C:\Program Files (x86)\Steam\steamapps\common\Clickteam Fusion 2.5\mmf2u.exe</Data>
         <Data>C:\Windows\SYSTEM32\ntdll.dll</Data>
         <Data>84e3765b-2156-4f23-86f7-08f45ceddb77</Data>
         <Data>
         </Data>
         <Data>
         </Data>
       </EventData>
    </Event>

  5. #205
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)iOS Export Module (Steam)Firefly 3D Module (Steam)
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    Quote Originally Posted by GKProduction View Post
    In fact, this problem appeared in previous builds of Fusion. When I try to open one of my mfas, Fusion crashes while opening. But, if I enable compatibility mode for Windows 7 in mmf2u.exe properties, there will be no crash.

    Unfortunately, this is all the information I can provide. I have nothing more to describe, only if I could provide the mfa file itself.
    This is really weird, I never encountered such issue, I use the Steam version if it makes any difference

    Maybe it would be useful if you provided the crash log to Clickteam, you can get from Event Viewer, usually marked as an error

  6. #206
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleUniversal Windows Platform Export ModuleSWF Export ModuleInstall Creator ProPatch Maker
    Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Exclamation Sub-app when changing monitor resolution doesn't recognize XY

    @Yves
    The sub-app, with a custom size, when used on a monitor with a different resolution than the application, doesn't recognize the X Y position correctly.
    Also, even when used as a sprite, the sub-app doesn't scale proportionally to the difference in monitor resolution.

    Please check the example and try it with monitors with different resolutions to those in the app which is 2560x1440.
    Attached files Attached files

  7. #207
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
    GKProduction's Avatar
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    Arrow

    Quote Originally Posted by Linky View Post
    Maybe it would be useful if you provided the crash log to Clickteam, you can get from Event Viewer, usually marked as an error
    Oh yes. Added log to my post

  8. #208
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)iOS Export Module (Steam)Universal Windows Platform Export Module (Steam)
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    Is there any chance we can get a preferences option to allow selected layers in the Frame Editor to be invisible (ie. for the eye button to work on them)? This would alleviate two annoyances:

    1. Having to always select some random other layer before you're allowed to toggle the current one.
    2. Clicking on any hidden layer automatically unhides it. This is extra annoying because to re-hide it you first must click on some other layer (see #1) .....but you have to be mindful about which other layer you click on or you might accidentally unhide that one too (see #2); if one isn't careful this can devolve into a particularly unexciting variant of the whack-a-mole game.

  9. #209
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Fusion 2.5+ DLC (Steam)Android Export Module (Steam)HTML5 Export Module (Steam)
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    Lightbulb Import objects in frame event editor

    Considering that Fusion now has such a feature as "Include another frame", it would be very good to be able to import objects (from all frames) to the frame event editor just like in global events and behaviors.
    Снимок экрана 2023-09-18.png

  10. #210
    Clicker Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleUniversal Windows Platform Export ModuleXNA Export Module
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    It has already been asked, but could you please add an option to lock the toolbar? It's really annoying to get everything messed up by accident...

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