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Thread: Status of my physics extension

  1. #131
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    Re: Status of my physics extension

    Wow, very awesome, works for me.
    I kept filling the screen until the bokes/balls were forced to overlap :P

  2. #132
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    Re: Status of my physics extension

    Wow, very awesome, works for me.
    I kept filling the screen until the bokes/balls were forced to overlap :P

  3. #133
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    Re: Status of my physics extension

    Filled the screen with objects... worked just fine... flawless until screen was nearly filled ^^
    Great work man!

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    Re: Status of my physics extension

    Filled the screen with objects... worked just fine... flawless until screen was nearly filled ^^
    Great work man!

  5. #135
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Re: Status of my physics extension

    It's... INCREDIBLE and terribly FUNNY !
    There is a little bug when you double click it's create two crate wich overlapped and all crates jump... It's fun but strange <img src="/center/images/graemlins/wink.gif" alt="" />
    Great work !
    Thanks ! <img src="/center/images/graemlins/smile.gif" alt="" />

    EDIT: After a little test, application has crashed but the screen was filled by funny crates wich vibrating a little before (lot of tension). Great work !

  6. #136
    Forum Moderator Fusion 2.5 DeveloperFusion 2.5+ DLCAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export ModuleXNA Export Module
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    Re: Status of my physics extension

    It's... INCREDIBLE and terribly FUNNY !
    There is a little bug when you double click it's create two crate wich overlapped and all crates jump... It's fun but strange <img src="/center/images/graemlins/wink.gif" alt="" />
    Great work !
    Thanks ! <img src="/center/images/graemlins/smile.gif" alt="" />

    EDIT: After a little test, application has crashed but the screen was filled by funny crates wich vibrating a little before (lot of tension). Great work !

  7. #137
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleiOS Export ModuleSWF Export Module
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    Re: Status of my physics extension

    Wow, it's like getting MMF3 allready... So powerful!

  8. #138
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    Re: Status of my physics extension

    Wow, it's like getting MMF3 allready... So powerful!

  9. #139
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    Re: Status of my physics extension

    looks amazing

    I managed to completley fill the screen with circles without a problem (it even kept running at a decent speed), but it suddenly closed after I started packing too many in :P

    Can the converge to point work in reverse so we can make explosions?

  10. #140
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    Re: Status of my physics extension

    looks amazing

    I managed to completley fill the screen with circles without a problem (it even kept running at a decent speed), but it suddenly closed after I started packing too many in :P

    Can the converge to point work in reverse so we can make explosions?

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