Okay so I'm testing my game, then I exit and the runtime crashes. It only happens sometimes but I don't want this sort of thing to be in the final product! The runtime very occasionally crashes during play too.
This only started happening since I added a few objects that are quite large and have a lot of animation frames, so I'm guesing it's their fault!
So how can I prevent MMF2 from crashing? Would having more RAM help? Or is there a memory limitation on MMF2 itself?