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Thread: licensing requirements

  1. #1
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module

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    licensing requirements

    If a logo, or some other item, is required to distribute commercial products with MMF2 standard does MMF2 Create the required logos when it builds the final .exe file or are the logos and other requirements something that I have to add manually (before or after the build)?

    Jason

  2. #2
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleSWF Export ModuleXNA Export Module

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    licensing requirements

    If a logo, or some other item, is required to distribute commercial products with MMF2 standard does MMF2 Create the required logos when it builds the final .exe file or are the logos and other requirements something that I have to add manually (before or after the build)?

    Jason

  3. #3
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: licensing requirements

    you have to put the logos in yourself

  4. #4
    Clicker Fusion 2.5 (Steam)Fusion 2.5 Developer (Steam)Universal Windows Platform Export Module (Steam)

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    Re: licensing requirements

    you have to put the logos in yourself

  5. #5
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: licensing requirements

    Yep, You have to input them manually, just as NK said. The program itself adds some copyright info to the .exe file, and changes the way that Windows recognises the file (it identifies it as "Multimedia Fusion Stand-Alone Application"). As for "Powered by Fusion" logos, You have to add them manually, before building Your app.

  6. #6
    Clicker Fusion 2.5 DeveloperAndroid Export ModuleHTML5 Export ModuleiOS Export ModuleSWF Export Module
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    Re: licensing requirements

    Yep, You have to input them manually, just as NK said. The program itself adds some copyright info to the .exe file, and changes the way that Windows recognises the file (it identifies it as "Multimedia Fusion Stand-Alone Application"). As for "Powered by Fusion" logos, You have to add them manually, before building Your app.

  7. #7
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    Re: licensing requirements

    But if the app is free you don't need to include them?

  8. #8
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    Re: licensing requirements

    But if the app is free you don't need to include them?

  9. #9
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    Re: licensing requirements

    Indeed

  10. #10
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    Re: licensing requirements

    Indeed

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