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Thread: Platform Movement with inbuilt detector

  1. #1
    Clicker Fusion 2.5Android Export ModuleSWF Export Module

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    Platform Movement with inbuilt detector

    What this does

    Uses an active object's UP direction as a detector while still playing animations properly. Pretty useful for enemies and whatnot. The movement is pretty basic - no slopes or jump-through platforms. An active object can be turned into an obstacle by grouping it with 'Good'.

    I used this method in A Game with a Kitty.
    Attached files Attached files

  2. #2
    Clicker Fusion 2.5Android Export ModuleSWF Export Module

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    Platform Movement with inbuilt detector

    What this does

    Uses an active object's UP direction as a detector while still playing animations properly. Pretty useful for enemies and whatnot. The movement is pretty basic - no slopes or jump-through platforms. An active object can be turned into an obstacle by grouping it with 'Good'.

    I used this method in A Game with a Kitty.

  3. #3
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    Re: Platform Movement with inbuilt detector

    Don't give away the secrits!!

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    Re: Platform Movement with inbuilt detector

    Don't give away the secrits!!

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    Re: Platform Movement with inbuilt detector

    Clever! And some nice pixels as well <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: Platform Movement with inbuilt detector

    Clever! And some nice pixels as well <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: Platform Movement with inbuilt detector

    Very cool! Looks smooooth. <img src="/center/images/graemlins/smile.gif" alt="" />

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    Re: Platform Movement with inbuilt detector

    Very cool! Looks smooooth. <img src="/center/images/graemlins/smile.gif" alt="" />

  9. #9
    Clicker Fusion 2.5Android Export ModuleSWF Export Module

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    Re: Platform Movement with inbuilt detector

    Oh konjak, you card! <img src="/center/images/graemlins/smile.gif" alt="" />

    Thanks, Blueberry pie and TDA.

    EDIT: Here's a version that fixes the varying jump height. Forgot to reset flag 2 on jump (always being toggled to make stuff happen every 2nd loop): http://www.origamihero.com/monkeyjump.zip

  10. #10
    Clicker Fusion 2.5Android Export ModuleSWF Export Module

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    Re: Platform Movement with inbuilt detector

    Oh konjak, you card! <img src="/center/images/graemlins/smile.gif" alt="" />

    Thanks, Blueberry pie and TDA.

    EDIT: Here's a version that fixes the varying jump height. Forgot to reset flag 2 on jump (always being toggled to make stuff happen every 2nd loop): http://www.origamihero.com/monkeyjump.zip

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