User Tag List

Results 1 to 3 of 3

Thread: Pls help with collides with backdrop problem

  1. #1
    No Products Registered

    Join Date
    Aug 2006
    Location
    UK
    Posts
    30
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Pls help with collides with backdrop problem

    Greetings all
    This is my first time trying to explain something on this forum so pls forgive any stupidities on my part.
    Using MMF1 I managed to get my 'Active Object' to turn around by toggling 'flag 0' when it collided with a wall backdrop and was NOT facing in the down direction.

    'Active Object' collides with backdrop............stop

    'Active Object' collides with backdrop
    + (negate)'Active Object' direction (down)............Toggle flag 0

    This USED to do 2 things it would not toggle the direction when the Object dropped down and landed on a floor backdrop but did toggle when it was moving left or right and ran into the wall backdrop.

    It still works perfectly on MMF1 but MMF2 does not change the Objects direction when it drops down off a platform, it keeps the direction to the direction it was before it started dropping so it toggles when it lands on a floor and ignores the statement. I have set up counters to check the direction when the object is falling and it doesnt change. I have also tried many different statements to try and get this sorted but nothing works. I have tried by giving the object a down frame but still nothing. I know I can change the walls to Actives but my game has MANY levels and I would really like to fix this without having to go through all this. Is this a bug or do I need to set something.
    I do hope I expressed my problem in a format that is understandable and ask once again to forgive me if I have strayed from any ettiquette.

    Many thanks to all

  2. #2
    Forum Moderator Fusion 2.5 DeveloperHTML5 Export ModuleiOS Export ModuleSWF Export Module
    DavidN's Avatar
    Join Date
    Jun 2006
    Location
    Boston, MA, USA
    Posts
    4,044
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Pls help with collides with backdrop problem

    The best way to see if there's anything wrong might be to upload the file (or a similar example) as an attachment in the file archive.

    For the moment, it might be something to do with the order of your events - try moving your changing-direction event above or below the flag-toggling one.

  3. #3
    No Products Registered

    Join Date
    Aug 2006
    Location
    UK
    Posts
    30
    Mentioned
    0 Post(s)
    Tagged
    0 Thread(s)

    Re: Pls help with collides with backdrop problem

    Thx for the reply.
    There is no direction change event. MMF1 auto changes the direction to down when an Active (Platform Movement) drops off a platform or backdrop and MMF2 does not change direction to down automatically.

    Update:
    I fixed this problem by adding the line

    (negate)'Active Object' is stopped............ Set dir (down)

    and now it works correctly

Similar Threads

  1. Bug in drag and drop system when collides?
    By paobrasil in forum Multimedia Fusion 2 - Technical Support
    Replies: 3
    Last Post: 5th September 2012, 12:12 AM
  2. Determining which side of platform Player collides with
    By King_Cool in forum Multimedia Fusion 2 - Technical Support
    Replies: 11
    Last Post: 11th November 2011, 12:04 AM
  3. Add Backdrop Problem
    By Julian in forum Multimedia Fusion 2 - Technical Support
    Replies: 0
    Last Post: 3rd April 2010, 11:20 PM
  4. A problem with a Backdrop (quick backdrop)
    By Fant in forum Multimedia Fusion 2 - Technical Support
    Replies: 2
    Last Post: 18th March 2009, 08:51 PM
  5. Add to Backdrop Problem
    By MuddyMole in forum File Archive
    Replies: 5
    Last Post: 25th September 2008, 09:31 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •